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	<title>Carlo Alducente&#039;s Blog</title>
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		<title>Setting up Red5 on VirtualBox Ubuntu Server</title>
		<link>http://labs.alducente.com/2011/03/28/setting-up-red5-on-virtualbox-ubuntu-server/</link>
		<comments>http://labs.alducente.com/2011/03/28/setting-up-red5-on-virtualbox-ubuntu-server/#comments</comments>
		<pubDate>Tue, 29 Mar 2011 02:17:46 +0000</pubDate>
		<dc:creator>alducente</dc:creator>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[experiments]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Red5]]></category>
		<category><![CDATA[Ubuntu]]></category>
		<category><![CDATA[VirtualBox]]></category>

		<guid isPermaLink="false">http://labs.alducente.com/?p=241</guid>
		<description><![CDATA[In this post, we&#8217;re going to be setting up Red5 on an Ubuntu server that lives inside a virtual machine. I found this really useful when testing ideas that might require some sort of flash media server. The best part is that everything we&#8217;re going to be using is open-source and completely free. Also, since [...]]]></description>
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		<title>Multiple Motion Areas in Flash Motion Detection</title>
		<link>http://labs.alducente.com/2010/12/29/multiple-motion-areas-in-flash-motion-detection/</link>
		<comments>http://labs.alducente.com/2010/12/29/multiple-motion-areas-in-flash-motion-detection/#comments</comments>
		<pubDate>Wed, 29 Dec 2010 16:18:39 +0000</pubDate>
		<dc:creator>alducente</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Actionscript 3]]></category>
		<category><![CDATA[BitmapData]]></category>
		<category><![CDATA[BlendMode]]></category>
		<category><![CDATA[DIFFERENCE]]></category>
		<category><![CDATA[experiments]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Motion Detection]]></category>
		<category><![CDATA[Webcam]]></category>

		<guid isPermaLink="false">http://labs.alducente.com/?p=226</guid>
		<description><![CDATA[Motion detection in Flash relies on a technique that uses frame comparison to detect whether pixels have changed within the camera feed. A &#8220;comparison&#8221; frame would look something like the image below, where the white areas indicate movement or a change in pixel value. Using the getColorBoundsRect() method, the application can approximate which areas of [...]]]></description>
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		<title>AS3 Sierpinski Triangle</title>
		<link>http://labs.alducente.com/2010/12/20/as3-sierpinski-triangle/</link>
		<comments>http://labs.alducente.com/2010/12/20/as3-sierpinski-triangle/#comments</comments>
		<pubDate>Mon, 20 Dec 2010 05:00:36 +0000</pubDate>
		<dc:creator>alducente</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Actionscript 3]]></category>
		<category><![CDATA[BitmapData]]></category>
		<category><![CDATA[experiments]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Sierpinski]]></category>
		<category><![CDATA[Triangle]]></category>

		<guid isPermaLink="false">http://labs.alducente.com/?p=212</guid>
		<description><![CDATA[Sometimes I get the urge to create something&#8230;anything. Generating fractals from code is a good exercise in those situations and this time I decided to go with the simple Sierpinski Triangle. Play with the two values in the demo below and hit the &#8220;Draw&#8221; button to redraw the triangle. Here&#8217;s a quick explanation on the [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Trails</title>
		<link>http://labs.alducente.com/2010/12/13/trails/</link>
		<comments>http://labs.alducente.com/2010/12/13/trails/#comments</comments>
		<pubDate>Mon, 13 Dec 2010 06:35:24 +0000</pubDate>
		<dc:creator>alducente</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Actionscript 3]]></category>
		<category><![CDATA[BitmapData]]></category>
		<category><![CDATA[experiments]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Trails]]></category>

		<guid isPermaLink="false">http://labs.alducente.com/?p=198</guid>
		<description><![CDATA[I had a bit of play time this weekend and decided to play more with BitmapData. I&#8217;ve been working with it a lot recently, doing some experiments with webcams, so I wanted to take an opportunity to go back to the drawing board and just see what works and what doesn&#8217;t. Here&#8217;s a little something [...]]]></description>
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		<title>AS3 Edge Detection Demo</title>
		<link>http://labs.alducente.com/2009/11/11/as3-edge-detection-demo/</link>
		<comments>http://labs.alducente.com/2009/11/11/as3-edge-detection-demo/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 01:04:57 +0000</pubDate>
		<dc:creator>alducente</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Actionscript 3]]></category>
		<category><![CDATA[BitmapData]]></category>
		<category><![CDATA[DIFFERENCE]]></category>
		<category><![CDATA[edge detection]]></category>
		<category><![CDATA[experiments]]></category>
		<category><![CDATA[Webcam]]></category>

		<guid isPermaLink="false">http://labs.alducente.com/?p=178</guid>
		<description><![CDATA[So after posting about a technique to detect edges in AS3, I decided to take a little bit of time today to actually play with it. Check out the vid: The demo used BitmapData along with the &#8220;difference&#8221; blendmode to extract the edges from the webcam feed. Using BitmapData&#8217;s hitTest method, I was able to [...]]]></description>
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