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	<title>Carlo Alducente&#039;s Blog &#187; experiments</title>
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		<title>AS3 Edge Detection Demo</title>
		<link>http://labs.alducente.com/2009/11/11/as3-edge-detection-demo/</link>
		<comments>http://labs.alducente.com/2009/11/11/as3-edge-detection-demo/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 01:04:57 +0000</pubDate>
		<dc:creator>alducente</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Actionscript 3]]></category>
		<category><![CDATA[BitmapData]]></category>
		<category><![CDATA[DIFFERENCE]]></category>
		<category><![CDATA[edge detection]]></category>
		<category><![CDATA[experiments]]></category>
		<category><![CDATA[Webcam]]></category>

		<guid isPermaLink="false">http://labs.alducente.com/?p=178</guid>
		<description><![CDATA[So after posting about a technique to detect edges in AS3, I decided to take a little bit of time today to actually play with it. Check out the vid: The demo used BitmapData along with the &#8220;difference&#8221; blendmode to extract the edges from the webcam feed. Using BitmapData&#8217;s hitTest method, I was able to [...]]]></description>
			<content:encoded><![CDATA[<p>So after posting about a <a href="http://labs.alducente.com/2009/10/16/blendmode-difference-and-why-its-awesome/">technique to detect edges</a> in AS3, I decided to take a little bit of time today to actually play with it. Check out the vid:</p>
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<p>The demo used BitmapData along with the &#8220;difference&#8221; blendmode to extract the edges from the webcam feed. Using BitmapData&#8217;s hitTest method, I was able to check whether my sprite is hitting an edge. This was a pretty quick and simple demo (1hr and 147 lines of code! Woot!), so that I could actually see this thing in action. &#8220;Line Rider&#8221; anyone?</p>
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		<title>Demo: Playing with text.</title>
		<link>http://labs.alducente.com/2009/09/29/demo-playing-with-text/</link>
		<comments>http://labs.alducente.com/2009/09/29/demo-playing-with-text/#comments</comments>
		<pubDate>Wed, 30 Sep 2009 03:28:34 +0000</pubDate>
		<dc:creator>alducente</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[BitmapData]]></category>
		<category><![CDATA[experiments]]></category>
		<category><![CDATA[text]]></category>

		<guid isPermaLink="false">http://labs.alducente.com/?p=95</guid>
		<description><![CDATA[I had a bit of a blast from the past earlier today while going through some old folders containing previous work and experiments. I came across a quick little demo I threw together in my early attempts of using TweenLite and the BitmapData class. Check it out below: And I&#8217;m not quite sure why I [...]]]></description>
			<content:encoded><![CDATA[<p>I had a bit of a blast from the past earlier today while going through some old folders containing previous work and experiments. I came across a quick little demo I threw together in my early attempts of using TweenLite and the BitmapData class. Check it out below:</p>
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<p>And I&#8217;m not quite sure why I did it, but I added a rollover effect on the dots as well&#8230;go ahead, put your mouse over those dots, you know you want to!</p>
<p>Looking back at this, and some <a href="http://labs.alducente.com/page/2/" target="_self">recent BitmapData work</a>, I&#8217;m getting a bit excited and starting to crave some more experimental work, I&#8217;ve already got a few ideas in mind! Superfluous rollover effects and all! <img src='http://labs.alducente.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>-Carlo</p>
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